Cocoa Internals/Buttons

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Buttons Map

Despite of being a very basic control, buttons are complicated topic on macOS.

LCL Button OSX Button / Style Description
TButton Push Button

NSRoundedBezelStyle

Per macOS design guidelines, Push buttons should only have labels on them, and no Icons. This is exactly, how LCL TButton behaves.

The biggest issue, is that macOS Push Buttons are of the fixed height. While LCL buttons can be any height.

The approach similar to Carbon implementation could be used - after a certain hight the button changes its bezel. currently r56760 it's disabled

TBitBtn Image Button

NSRegularSquareBezelStyle

TBitBtn is a button that could hold an image in it's body.

The closest (not deprecated) to such tasks is NSRegularSquareBezelStyle in macOS

TBitBtn could also be used as a replacement for TButton. I.e. TBitBtn could be a "Default" button on a modal dialog. And there's no corresponding replacement for that in macOS

TSpeedButton This is not an actual control button, it's LCL-drawn button.

todo: no themes API customdrawn controls used?

The font used for caption of the button is NSFont.systemFontOfSize

Textured styles

There are number of styles for buttons named "Textured" (i.e. NSTexturedRoundedBezelStyle, NSTexturedSquareBezelStyle). These buttons a designed to be used in "Metal" aka "Textured" style windows, and Window Frames (borders/tool bars) Thus these styles should not be used.

Sizing

Cocoa vs Carbon

Styles are for Cocoa and Carbon are a little bit different for buttons. For example "default" height of Push button is different between Cocoa and Carbon. Thus a UI designed for Carbon might not look good for Cocoa.

This is a problem of buttons only, other rectangular controls (textbox, listbox) doesn't experience such problem.

Control Sizes

Most buttons in macOS design have fixed height (i.e. Push Button). For such buttons macOS API provides property "controlSize". Buttons are available in 3 variations: regular, small, mini. Each variant paints in its own manner:

cocoa button sizes.png

Since Lazarus r56773, the widgetset auto detects one of 3 variants from the button's Height.

Prior to that only "regular" size was used, causing visual artifacts, if height of a button was smaller than expected by controlSize.

Also, the font of a button is forced to match the detected controlSize. (Todo: should do it, only if standard font is selected.)

Example of artifact, if button's Height is 21 (it must be 32). Note that top edge is clipped, and some blue area is painted.

cocoa button height arterfact.png

Smart Style Selection

In macOS guidelines, style of a button should be used depending on the placement/usage of a button.

In LCL design, there's not such thing as "style". It's presumed that the button would look the same, no matter where on the screen it's or what the button's parent. (It's not uncommon to design the interface in such a way).

Thus some LCLs might look foreign to macOS native applications, just because wrong button styles are used. I.e. a push button is used in a tool bar.

There are a few approaches what could be used:

  • adding new TxxxButton classes into LCL (quite wasteful, and might not be applicable for other OSes)
  • adding a style property to TBitBtn button (non delphi compatible)
  • changes styles within Cocoa widgetset, automatically, depending on the placement of the button.

See Also