Difference between revisions of "How To Use Interfaces"
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>>this is a fully working program | >>this is a fully working program | ||
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No, this code contains memory leaks and incorrect use of interfaces. Please pay attention to this | No, this code contains memory leaks and incorrect use of interfaces. Please pay attention to this | ||
Revision as of 20:19, 3 October 2021
Copy the text below and it will demonstrate how to use Interfaces to write less code, avoid code repetition,..., this is a fully working program.
>>this is a fully working program
No, this code contains memory leaks and incorrect use of interfaces. Please pay attention to this
program interfacesygenerics;
{$mode objfpc}{$H+}
const
STestInterface = '{3FB19775-F5FA-464C-B10C-D8137D742088}';
type
ITestInterface = interface
[STestInterface]
procedure DoSomething;
procedure DoItAll;
end;
{ Base class Start }
TBaseObject = class(TInterfacedObject)
procedure DoAll;
end;
procedure TBaseObject.DoAll;
begin
Writeln('TBaseObject DoAll !');
end;
{ Base class End }
type
{ THook Start}
//Interface implementation on a derived class
THook = class(TBaseObject, ITestInterface)
procedure DoSomething;
//Contrary to what is stated on the FPC reference manual
//it's now possible to use aliases to indicate
//interface implementations
procedure ITestInterface.DoItAll = DoAll;
end;
procedure THook.DoSomething;
begin
Writeln('THook Doing something !');
end;
{ THook End}
type
{ TRealClass Start }
TRealClass = class(TBaseObject, ITestInterface)
private
FHook: ITestInterface;
public
constructor Create;
destructor Destroy; override;
//Here we tell the compiler that our class
//interface implementation is provided by
//a member field wich we initialize in this case
//on the constructor
property Hook: ITestInterface read FHook implements ITestInterface;
end;
constructor TRealClass.Create;
begin
//Creating our interface implementor
FHook := THook.Create;
end;
destructor TRealClass.Destroy;
begin
//Releasing our interface implementor
THook(FHook).Free;
inherited Destroy;
end;
{ TRealClass End }
var
R: TRealClass;
I: ITestInterface;
begin
Writeln('Using regular interfaces');
R := TRealClass.Create;
//callign the interfaced function directly
R.DoAll;
//Calling through the interface
if R.GetInterface(STestInterface, I) then
begin
Writeln('Got interface OK. Calling it');
I.DoSomething;
I.DoItAll;
end else
Writeln('Interface not implemented !');
end.