BGRAControls

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Revision as of 20:03, 27 July 2011 by Lainz (talk | contribs) (→‎TBGRALabelFX: removed finished ToDo and a function that really doesn't works.)
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Overview

Authors:

Dibo (package founder and maintainer, author: TBGRAImageList, TBGRASpeedButton, TBGRAButton, TBGRAPanel)

Lainz (package maintainer, author: TBGRAImageButton, TBGRAImageToggleBox, TBGRASpriteAnimation, TBGRALabelFX)

Circular (package maintainer, author: TBGRAKnob, TBGRAFlashProgressBar, TBGRAVirtualScreen, TBGRAShape, TBGRAGraphicControl)

Emerson Cavalcanti (author: TBGRAImageManipulation)

codedeep (author: TBGRALabel)

License: Modified LGPL.

As many people know, Lazarus GTK doesn't have full alpha support. I created a set of components which use TBGRABitmap for drawing icons, so it partially solves the problem with alpha in GTK. But this components set is not only a GTK patch but has more fancy components which are using the power of the BGRABitmap package.

Related Articles

BGRAButton Gallery - Gallery of buttons with source code to use in your projects with BGRAButton.

BGRASpriteAnimation - Usage of the sprite animation component.

Installation

BGRABitmap: http://wiki.lazarus.freepascal.org/BGRABitmap

BGRAControls: http://sourceforge.net/projects/bgracontrols/files/

Git repository: git://bgracontrols.git.sourceforge.net/gitroot/bgracontrols/bgracontrols

Hint: If you are using TortoiseSVN client for SVN you can use TortoiseGIT for GIT.

Linux (GTK): You need lazarus 0.9.31 from SVN (revision >= 29834). Windows (and others): You can use official lazarus 0.9.30.

You need to install the BGRABitmap package first (it is a requiered package in my package).

Install like other components by selecting bgracontrols.lpk from "Package->Open package file". This set of components is crossplatform (tested on linux GTK and windows)

Using

Drop TBGRAImageList or TBGRASpeedButton from "BGRA controls" palette and use like normal component. Example: Add icons, drop TToolBar and assign BGRAImageList to toolbar. Images property in object inspector.

TBGRAImageList

Before:

before-TImageList.png

After:

after-TBGRAImageList.png

Component which inherits from TImageList. So each control (tested on TToolBar and TTreeView) which is using TImageList.Draw method for drawing icons, automatically can have alpha support. Just use this component instead of TImageList. This component has been written for enabling GTK alpha, so on Windows (and other interfaces) it works just like normal TImageList (it doesn't use BGRABitmap for drawing)

TBGRASpeedButton

BGRASpeedButton.png

Component which inherits from TSpeedButton and draws the glyph using TBGRABitmap. This component has been written for enabling GTK alpha, so on Windows (and other interfaces) it works just like normal TImageList (it doesn't use BGRABitmap for drawing)

TBGRAButton

bgrabutton.png

Customizable graphic component which is using only BGRABitmap functions for drawing. This component is insensitive for -dGTK_ONLY switch. Demo project included in package.

Functionality:

  • Gradients
  • Double gradients
  • Rounding
  • Border style, width and color
  • Drop down list
  • Glyph
  • States (normal, hover, clicked)
  • Caption with shadow
  • Full alpha and antialias support
  • Can work as image if no caption is set (has no stretch function yet)

TBGRAPanel

Simple TPanel descendant which can have gradient background. Created especially for TBGRAButton (for creating a nice looking toolbar for bgrabuttons). This component is insensitive for -dGTK_ONLY switch

TBGRAKnob

BC-Bgraknob.png

Graphic knob component created by circular.

TBGRAFlashProgressBar

BC-Bgraflashprogressbar.png

Flash progressbar created by circular.

TBGRAImageManipulation

Component to facilitate the importation of images in an application.

In the current version you can import an image and cut out keeping the aspect ratio (or not). For example, if you want to import photos using the 3x4 ratio, adjust the 'ratio' property to 3:4. If import an image with different size, the component will ensure that the image meets the proportions of the desired dimensions.

You can determine the minimum size of the image adjusting the properties 'MinWidth'and 'MinHeight'.

You can rotate the image using functions builtin.

See demo of component:

bgraimagemanipulation.jpg

After retrieving the image modified by the component, just put the image into your destination using the stretch. It is obvious that the target must have the same ratio chosen on component for do not distort the final result.

TBGRAImageButton

bgraimagebutton.png

Component used to create a button with 4 states from Bitmap.

The bitmap must contain the 4 states (from top to bottom, with the same Height) in the following order: normal, enter, pressed, disabled.

Example Button:

samplebgraimagebutton.png

Example Button (with Alpha):

samplebgraimagebuttonalpha.png

TBGRAVirtualScreen

The principle is to draw on a memory bitmap.

The component has a specific event, OnRedraw, which is called when the whole bitmap needs to be redrawn. It happens at the beginning, when resizing and when the Redraw method is called.

Otherwise, it is possible to modify the Bitmap property and call Invalidate or Repaint, to avoid erasing the whole bitmap content.

TBGRAShape

Use as replace of TShape.

samplebgrashape.png

The component has full alpha support and you can put the number of polygons you want with rounded borders & gradients (linear, radial, diamond, reflected).

TBGRAImageToggleBox

Component used to create a toggle box from Bitmap.

The bitmap must contain 8 images (from top to bottom, with the same Height) in the following order: unchecked normal, unchecked enter, unchecked pressed, unchecked disabled for Unchecked state and checked normal, checked enter, checked pressed, checked disabled for Normal state.

Example toggle box:

sampletogglebox.png

TBGRAGraphicControl

TBGRAGraphicControl, which allows to draw your component by yourself with alpha blending.

TBGRASpriteAnimation

Read more in the article BGRASpriteAnimation.

With this you can do animations from bitmap. You need an image with all the frames layout in in a horizontal position.

It has the ability to specify how many times the animation should be played (0 for infinite, 1, 2, etc) and static to stop the animation, is capable to specify the speed and direction and support transparency.

Features:

  • Animation: invert, position, lap, speed, static, repeat.
  • Sprite: fill opacity (global transparency), flip mode (horizontal, vertical, both), key color (transparent color), resample (normal or fine resample modes). AutoSize.

TBGRALabel

Label component based on TBGRAButton.

Features:

  • Caption with shadow or not
  • Full alpha and antialias support or not
  • WordWarp or not
  • Caption with Property Editor Multiline

TBGRALabelFX

bgralabelfx.png

Features:

  • Outline
  • Shadow

ToDo:

  • Use BGRATextFX multicolor, textures.
  • etc.