Double Gradient

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Double Gradient

sampledoublegd.png

Unit

DoubleGradient

<delphi>unit doublegradient;

{$mode objfpc}{$H+}

interface

uses

 Classes, Graphics;

function DoubleGradientFill(ARect: TRect; AStart1,AStop1,AStart2,AStop2: TColor;

 ADirection1,ADirection2,APos: TGradientDirection; AValue: Single): TBitmap;

implementation

function DoubleGradientFill(ARect: TRect; AStart1,AStop1,AStart2,AStop2: TColor;

 ADirection1,ADirection2,APos: TGradientDirection; AValue: Single): TBitmap;

var

 ABitmap: TBitmap; ARect1,ARect2: TRect;

begin

 ABitmap := TBitmap.Create;
 ABitmap.Width:=ARect.Right;
 ABitmap.Height:=ARect.Bottom;
 if AValue <> 0 then ARect1:=ARect;
 if AValue <> 1 then ARect2:=ARect;
 if APos = gdVertical then begin
   ARect1.Bottom:=Round(ARect1.Bottom * AValue);
   ARect2.Top:=ARect1.Bottom;
 end
 else if APos = gdHorizontal then begin
   ARect1.Right:=Round(ARect1.Right * AValue);
   ARect2.Left:=ARect1.Right;
 end;
 if AValue <> 0 then ABitmap.Canvas.GradientFill(ARect1,AStart1,AStop1,ADirection1);
 if AValue <> 1 then ABitmap.Canvas.GradientFill(ARect2,AStart2,AStop2,ADirection2);
 Result:=ABitmap;

end;

end.</delphi>

DoubleGradientAlpha

This requires BGRABitmap.

<delphi>unit doublegradientalpha;

{$mode objfpc}{$H+}

interface

uses

 Classes, Graphics,
 BGRABitmap, BGRABitmapTypes;

function DoubleGradientAlphaFill(ARect: TRect; AStart1,AStop1,AStart2,AStop2: TBGRAPixel;

 ADirection1,ADirection2,APos: TGradientDirection; AValue: Single): TBGRABitmap;

implementation

function DoubleGradientAlphaFill(ARect: TRect; AStart1,AStop1,AStart2,AStop2: TBGRAPixel;

 ADirection1,ADirection2,APos: TGradientDirection; AValue: Single): TBGRABitmap;

var

 ABitmap: TBGRABitmap; ARect1,ARect2: TRect; APoint1,APoint2,APoint3,APoint4: TPointF;

begin

 ABitmap := TBGRABitmap.Create(ARect.Right,ARect.Bottom);
 if AValue <> 0 then ARect1:=ARect;
 if AValue <> 1 then ARect2:=ARect;
 if APos = gdVertical then begin
   ARect1.Bottom:=Round(ARect1.Bottom * AValue);
   ARect2.Top:=ARect1.Bottom;
 end
 else if APos = gdHorizontal then begin
   ARect1.Right:=Round(ARect1.Right * AValue);
   ARect2.Left:=ARect1.Right;
 end;
 if ADirection1 = gdVertical then begin
   APoint1:=PointF(ARect1.Left,ARect1.Top);
   APoint2:=PointF(ARect1.Left,ARect1.Bottom);
 end
 else if ADirection1 = gdHorizontal then begin
   APoint1:=PointF(ARect1.Left,ARect1.Top);
   APoint2:=PointF(ARect1.Right,ARect1.Top);
 end;
 if ADirection2 = gdVertical then begin
   APoint3:=PointF(ARect2.Left,ARect2.Top);
   APoint4:=PointF(ARect2.Left,ARect2.Bottom);
 end
 else if ADirection2 = gdHorizontal then begin
   APoint3:=PointF(ARect2.Left,ARect2.Top);
   APoint4:=PointF(ARect2.Right,ARect2.Top);
 end;
 if AValue <> 0 then
 ABitmap.GradientFill(ARect1.Left,ARect1.Top,ARect1.Right,ARect1.Bottom,
 AStart1,AStop1,gtLinear,APoint1,APoint2,dmDrawWithTransparency,True,False);
 if AValue <> 1 then
 ABitmap.GradientFill( ARect2.Left,ARect2.Top,ARect2.Right,ARect2.Bottom,
 AStart2,AStop2,gtLinear,APoint3,APoint4,dmDrawWithTransparency,True,False);
 Result:=ABitmap;

end;

end.</delphi>

Usage

First you must have a 'TBitmap' to store the gradient, then you can draw the image, for example, in all the 'Form1' visible area:

defaultdbgd.png

This is the result (using DoubleGradientFill).

<delphi>procedure TForm1.FormPaint(Sender: TObject); var

 ABitmap: TBitmap;

begin

 ABitmap:=DoubleGradientFill(Self.ClientRect,clMedGray,clWhite,clSilver,clGray,gdVertical,gdVertical,gdVertical,0.50);
 Self.Canvas.Draw(0,0,ABitmap);
 ABitmap.Free

end;</delphi>

If you use DoubleGradientAlphaFill first add BGRABitmap and BGRABitmapTypes in the Uses section, then use the function:

<delphi>var

 myBitmap: TBGRABitmap;

begin

 myBitmap:= DoubleGradientAlphaFill(
 Self.ClientRect,
 BGRA(0,0,0,10),BGRA(255,255,255,100),
 BGRA(100,100,100,255),BGRA(150,150,150,10),
 gdVertical,gdVertical,gdVertical,0.5);
 Self.Canvas.Draw(0,0,myBitmap.Bitmap);
 myBitmap.Free;

end;</delphi>

Editor

You can use the 'Double Gradient Editor' that is a GUI to instantly see the result (only for double gradients), save to a bitmap file, save to '*.doublegradient' session file or just copy code to clipboard to use in lazarus.

dbgedit.png

  • To access the menu right click the ScrollBox (gradient area):
    • Save bitmap.. Show a dialog to save as a *.bmp file.
    • Load gradient.. Show a dialog to load a *.doublegradient session file.
    • Save gradient.. Show a dialog to save the current session settings to a file.
    • Copy code to clipboard.. Just copy the settings as text in the clipboard, then you can use it to paste in lazarus source editor to call the doublegradientfill procedure.
  • default.doublegradient: this file has the last settings in the editor, is loaded at startup, saved when you close the application.

Double Gradient Editor 1.0 Source Code dbgdedit1.0.zip (5.64 KB)

You are free to edit and improve this editor, this is free of charge.

nGradient

With this unit 'ngradient' you can easily make gradients for toolbars, buttons, etc. Save the below code in a text file 'ngradient.pas' and add 'ngradient' in the 'uses' section of your project.

Unit

nGradientFill

Copy the code and save to a text file 'ngradient.pas':

<delphi>unit ngradient;

{$mode objfpc}{$H+}

interface

uses

 Classes, Graphics;

type

 TnGradientInfo = record
   StartColor,StopColor:TColor;
   Direction: TGradientDirection;
   endPercent:single; // This is not the percent of the width, this is the percent of the end of the rect- which means, if this value is 1 - the rect could be from 0.99 to 1 and needs not be from 0 to 1
 end;

function nGradientFill(ARect: TRect;APos: TGradientDirection; AGradient: array of TnGradientInfo): TBitmap;

implementation

function nGradientFill(ARect: TRect;APos: TGradientDirection; AGradient: array of TnGradientInfo): TBitmap; var

 i:integer;
 AnRect,OldRect: TRect;

begin

 Result := TBitmap.Create;
 Result.Width:=ARect.Right-ARect.Left;
 Result.Height:=ARect.Bottom-ARect.Top;
 OldRect := ARect;
 if APos = gdVertical then OldRect.Bottom := ARect.Top
    else OldRect.Right := ARect.Left ;   // upside down...  in case of i = 0...
 for i := 0 to high(AGradient) do
     begin
     AnRect:=OldRect;
     if APos = gdVertical then
        begin
        AnRect.Bottom:=Round((ARect.Bottom-ARect.Top) * AGradient[i].endPercent + ARect.Top);
        AnRect.Top:=OldRect.Bottom;
        end
       else
        begin
        AnRect.Right:=Round((ARect.Right-ARect.Left) * AGradient[i].endPercent + ARect.Left);
        AnRect.Left:=OldRect.Right;
        end;
     Result.Canvas.GradientFill(AnRect,AGradient[i].StartColor,AGradient[i].StopColor,AGradient[i].Direction);
     OldRect := AnRect;
     end;

end;</delphi>

nGradientAlphaFill

This requires BGRABitmap.

Copy the code and save to a text file 'ngradientalpha.pas':

<delphi>unit ngradientalpha;

{$mode objfpc}{$H+}

interface

uses

 Classes, Graphics, BGRABitmap, BGRABitmapTypes;

type

 TnGradientInfo = record
   StartColor, StopColor : TBGRAPixel;
   Direction             : TGradientDirection;
   endPercent            : single;
 end;

function nGradientAlphaFill(ARect: TRect;APos: TGradientDirection;

 AGradient: array of TnGradientInfo): TBGRABitmap;

implementation

function nGradientAlphaFill(ARect: TRect;APos: TGradientDirection;

 AGradient: array of TnGradientInfo): TBGRABitmap;

var

 i:integer; AnRect, OldRect: TRect; Point1, Point2: TPointF;

begin

 Result := TBGRABitmap.Create(ARect.Right-ARect.Left,ARect.Bottom-ARect.Top);
 OldRect := ARect;
 if APos = gdVertical then OldRect.Bottom := ARect.Top else OldRect.Right := ARect.Left;
 for i := 0 to high(AGradient) do
 begin
   AnRect:=OldRect;
   if APos = gdVertical then begin
     AnRect.Bottom:=Round((ARect.Bottom-ARect.Top) * AGradient[i].endPercent + ARect.Top);
     AnRect.Top:=OldRect.Bottom;
     Point1:=PointF(AnRect.Left,AnRect.Top);
     Point2:=PointF(AnRect.Left,AnRect.Bottom);
   end
   else begin
    AnRect.Right:=Round((ARect.Right-ARect.Left) * AGradient[i].endPercent + ARect.Left);
    AnRect.Left:=OldRect.Right;
    Point1:=PointF(AnRect.Left,AnRect.Top);
    Point2:=PointF(AnRect.Right,AnRect.Top);
   end;
 Result.GradientFill(AnRect.Left,AnRect.Top,AnRect.Right,AnRect.Bottom,
 AGradient[i].StartColor,AGradient[i].StopColor,gtLinear,Point1,Point2,dmDrawWithTransparency,True,False);
 OldRect := AnRect;
 end;

end;

end.</delphi>

Usage

If you use nGradientAlphaFill first add BGRABitmap and BGRABitmapTypes in the Uses section, then use the function:

<delphi>var

  myBitmap: TBGRABitmap;
  AGradInfo: array [0..1] of TnGradientInfo;

begin

 AGradInfo[0].Direction:=gdVertical;
 AGradInfo[0].endPercent:=0.50;
 AGradInfo[0].StartColor:=BGRA(0,0,0,200);
 AGradInfo[0].StopColor:=BGRA(255,255,255,100);
 AGradInfo[1].Direction:=gdVertical;
 AGradInfo[1].endPercent:=1.00;
 AGradInfo[1].StartColor:=BGRA(0,0,0,100);
 AGradInfo[1].StopColor:=BGRA(255,255,255,50);
 myBitmap:= nGradientAlphaFill(Self.ClientRect,gdVertical,Agradinfo);
 Self.Canvas.Draw(0,0,myBitmap.Bitmap);
 myBitmap.Free;

end;</delphi>

Editor

nGradient Editor is an updated version of Double Gradient Editor with a lot of changes and improvements, like the ability to create gradients with 'n' number of gradients.

With nGradient Editor you can use 'n' (number) of gradients.

ngedit.png

nGradient Editor 1.1 (With alpha support) Source Code ngdedit1.1alpha.zip (22.58 KB) / forum attach

Note: This editor don't use BGRABitmap, this uses their own Alpha procedures.

nGradient Editor 1.1 Source Code ngdedit1.1.zip (26.14 KB) / forum attach