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Le projet Lazarus a ses racines à Megido. A partir des groupes de discussion de Google et d'autres listes de discussion nous pouvons reconstruire que Megido était un projet qui a essayé de faire un clone open source de Delphi, commençant par le code source à Sybil, qui en retour était un clone de Delphi pour l'OS/2, mais son concepteur était plus contraint. Megido a commencé en 1998, mais est mort quelque part en 1999, en raison du manque de focalisation, et un manque d'intérêt pour un clone basé sur Sybil avec ses restrictions.

Ainsi, Lazarus a démarré au moi de février de l'année 1999. Il a été principalement fondé par trois individus : Cliff Baeseman, Shane Miller, et Michael A. Hess. Des trois fondateurs, seulement Michael A. Hess est encore impliqué dans le projet.

Chacun des trois avait essayé de s'impliquer dans le projet Megido qui s'est dissous. Dans leur frustration ils ont commencé leurs propres projet, Lazarus.

Le prochain membre le plus âgé de l'équipe est Marc Weustink. Il s'est impliqué dans le projet en Aug. 1999. Marc recherchait une solution Delphi sur Linux (car il n'y en avait aucun alors de Borland), et était également intéressé à Linux en général, donc il s'est joint au projet Lazarus. Lorsque Marc s'y est joint, Lazarus n'était pas beaucoup plus qu'une toolbar (barre d'outils) vide et quelques items de menu gtk and some hardcoded gtk menu items. The editor was still being discussed. Marc is still a core contributor, with the debugger interface being his pet subproject. (TODO: more?)

Following him is Mattias Gaertner who got involved in Sept. 2000. With Mattias on board of the team the project made a huge step forward. Mattias ported synedit, and coded large pieces of the codetools and the designer. With these additions, Lazarus started to get its face. Three years later he added the package system and many other IDE features.

Micha Nelissen started contributing in June 2003, mainly sending patches for the win32 interface. He used Borland C++ Builder, but wanted to look into more platforms as well. Due to Borland adding their own proprietary extensions to C++ to support their VCL, the odds of BCB applications to ever going to be portable were slim. A change of language was not really a problem so after some looking around, he thought Lazarus seemed most promising. At that time Lazarus was based on gtk for both win32 and linux. On Linux it worked very well, but on win32 it was buggy. Users of Lazarus asked more and more for a native win32 interface and Micha jumped in to help writing a native win32 interface.

Vincent Snijders was given a link to Lazarus and FPC during the summer of 1999, when he had just bought his linux computer and started his thesis, which involved mathematical simulations written in Delphi. He followed the project and tried mainly to get Lazarus running on Windows. After graduation in 2003 he got more time for Lazarus and started to contribute patches for Lazarus. His main focus is getting Lazarus on Windows as good as on Linux and the Lazarus snapshots.

[todo: others]