Difference between revisions of "Lazarus- Game Developers Edition"

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{{Lazarus Game Developers Edition}}
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{{Lazarus-_Game_Developers_Edition}}
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This page is a working document for creating a Lazarus installer specially targetted at Game Developers.  
 
This page is a working document for creating a Lazarus installer specially targetted at Game Developers.  
  
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* Cross-Compiling from Windows to Linux & Mac OS X
 
* Cross-Compiling from Windows to Linux & Mac OS X
  
 
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Other features and libraries may be added upon request, but will depend on compatibility with the Free Pascal compiler and the Lazarus IDE itself.
Other features and libraries may be added upon request, but will depend on compatibility with the Free Pascal compiler and the Lazarus IDE it's self.
 

Revision as of 08:21, 28 November 2016

English (en) français (fr)

This page is a working document for creating a Lazarus installer specially targetted at Game Developers.

Target Features

  • IDE specific enhancements(project templates, compiler settings)
  • FPC4GBA, GameBoy Advance packaged binaries, libs & tools
  • FPC4NDS, Nintendo DS packaged binaries, libs & tools
  • 3 Major ports: Win32/64, Linux, Mac OS X
  • Out of the box cross-compiling to Windows from Linux & Mac OS X

Packaged 3rd Party Libraries

Packaged Headers

Optional Demos & Examples Package

Possible Future Additions

Other features and libraries may be added upon request, but will depend on compatibility with the Free Pascal compiler and the Lazarus IDE itself.