Difference between revisions of "Lazarus- Game Developers Edition"

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{{Lazarus Game Developers Edition}}
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{{Lazarus-_Game_Developers_Edition}}
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{{Note|This page was a working document in 2007 for creating a Lazarus installer specially targeted at Game Developers. As at October 2021, no such Games edition exists. This may however serve as a useful starting point should someone(s) undertake such a quest in the future.}}
  
  
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* Cross-Compiling from Windows to Linux & Mac OS X
 
* Cross-Compiling from Windows to Linux & Mac OS X
  
 
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Other features and libraries may be added upon request, but will depend on compatibility with the Free Pascal compiler and the Lazarus IDE itself.
Other features and libraries may be added upon request, but will depend on compatibility with the Free Pascal compiler and the Lazarus IDE it's self.
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[[Category:Abandoned]]

Latest revision as of 19:17, 25 January 2022

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Light bulb  Note: This page was a working document in 2007 for creating a Lazarus installer specially targeted at Game Developers. As at October 2021, no such Games edition exists. This may however serve as a useful starting point should someone(s) undertake such a quest in the future.


Target Features

  • IDE specific enhancements(project templates, compiler settings)
  • FPC4GBA, GameBoy Advance packaged binaries, libs & tools
  • FPC4NDS, Nintendo DS packaged binaries, libs & tools
  • 3 Major ports: Win32/64, Linux, Mac OS X
  • Out of the box cross-compiling to Windows from Linux & Mac OS X

Packaged 3rd Party Libraries

Packaged Headers

Optional Demos & Examples Package

Possible Future Additions

Other features and libraries may be added upon request, but will depend on compatibility with the Free Pascal compiler and the Lazarus IDE itself.