Nintendo DS

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Revision as of 20:41, 14 December 2006 by Legolas (talk) (Nintendo DS port)

NDS port is still in heavy development, but is gaining progress rather quickly. Port began and was created by Francesco Lombardi with the knowledge gained from the making of the GBA port. This endeavor is an extension of the original goals of the FPC 4 GBA project.

Nintendo DS port


  • The 2.1.x compiler has compiler support for Nintendo DS.
  • ARM7 and ARM9 CPU are supported.
  • ASM THUMB mode is not supported yet.
  • Base RTL is working, though it needs some optimizations

Port notes

Nintendo DS can run executables made for ARM9 and/or ARM7 cpu. The Free Pascal compiler can switch between ARM9 and ARM7 by using

{$apptype arm9} 
{$apptype arm7}

that generates .arm9.bin and .arm7.bin binaries. If not specified, fpc assumes arm9 as default apptype. In order to make them working on Nintendo DS, it is necessary to convert them with ndstool.exe (a tool you can find as part of devkitPro) in this way:

ndstool -c myprog.nds -9 myprog.arm9.bin -7 myprog.arm7.bin

The current NDS port is tested and reported as working with the latest devkitPro arm-eabi binutils.