Difference between revisions of "TOpenGLBox"
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* Uncompress the archive somewhere (preferably in your Lazarus' ''components'' folder). | * Uncompress the archive somewhere (preferably in your Lazarus' ''components'' folder). | ||
* Add the component to the component library by opening the package file, pressing ''compile'' and then ''install''. | * Add the component to the component library by opening the package file, pressing ''compile'' and then ''install''. | ||
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Latest revision as of 06:39, 4 October 2010
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About
TOpenGLBox is a barebones OpenGL component. It provides an OpenGL rendering area to be used with forms designed in Lazarus.
Its main caracteristics are :
- simple.
- small.
- works in Linux (gtk1) and Windows.
The download contains the component, an installation package and a demo application, that illustrates the features of the component.
Screenshot
Here is an exemple of TOpenGLBox: click for a screenshot.
Author
Kostas "Bad Sector" Michalopoulos.
License
Download
The latest stable release can be found here.
Dependencies / System Requirements
- None
Status: Alpha
Installation
- Uncompress the archive somewhere (preferably in your Lazarus' components folder).
- Add the component to the component library by opening the package file, pressing compile and then install.