Difference between revisions of "Talk:Lazarus Documentation/old"
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''' Classes, SysUtils, LResources, Forms, Controls, Graphics, Dialogs;''' | ''' Classes, SysUtils, LResources, Forms, Controls, Graphics, Dialogs;''' | ||
− | + | Needed Units | |
'''type''' | '''type''' | ||
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'''end.''' | '''end.''' | ||
End of the program | End of the program | ||
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+ | : Sure, the Wiki is for everyone to edit. Create a new page for your tutorial and write it ;) --[[User:Sekelsenmat|Sekelsenmat]] 04:39, 9 June 2008 (CEST) | ||
+ | |||
+ | see: [[Object Oriented Programming with Free Pascal and Lazarus]] [[User:Arent|Arent]] ([[User talk:Arent|talk]]) 13:45, 27 July 2020 (CEST) |
Latest revision as of 12:45, 27 July 2020
Hello! I have an idea about that that it would be good to write a tutorial for Object Oriented Programming in Free Pascal including Lazarus.
Say, if one make a new application in Lazarus, and get the first code in the Source Editor, then I would to explain - or want to be explained every line.
An example:
unit Unit1;
Unit Name
{$mode objfpc}{$H+}
?
interface
?
uses
Classes, SysUtils, LResources, Forms, Controls, Graphics, Dialogs;
Needed Units
type
?
TForm1 = class(TForm)
A new Object TForm1 from the Class TForm has been created.
private
?
{ private declarations }
?
public
?
{ public declarations }
?
end;
?
var
?
Form1: TForm1;
?
implementation
?
initialization
?
{$I unit1.lrs}
?
end.
End of the program
- Sure, the Wiki is for everyone to edit. Create a new page for your tutorial and write it ;) --Sekelsenmat 04:39, 9 June 2008 (CEST)
see: Object Oriented Programming with Free Pascal and Lazarus Arent (talk) 13:45, 27 July 2020 (CEST)