Difference between revisions of "Cocoa Internals/Buttons"

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The closest (not deprecated) to such tasks is NSRegularSquareBezelStyle in macOS
 
The closest (not deprecated) to such tasks is NSRegularSquareBezelStyle in macOS
 
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==Textured styles==
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There are number of styles for buttons named "Textured" (i.e. NSTexturedRoundedBezelStyle, NSTexturedSquareBezelStyle). These buttons a designed to be used in "Metal" aka "Textured" style windows, and Window Frames (borders/tool bars)
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Thus these styles should not be used.
 
==See Also==
 
==See Also==
 
*[[Cocoa Internals]]
 
*[[Cocoa Internals]]

Revision as of 06:08, 17 December 2017

Despite of being a very basic control, buttons are complicated topic on macOS.

LCL Button OSX Button / Bezel Description
TButton Push Button

NSRoundedBezelStyle

Per macOS design guidelines, Push buttons should only have labels on them, and no Icons. This is exactly, how LCL TButton behaves.

The biggest issue, is that macOS Push Buttons are of the fixed height. While LCL buttons can be any height.

The approach similar to Carbon implementation could be used - after a certain hight the button changes its bezel.

TBitBtn Image Button

NSRegularSquareBezelStyle

TBitBtn is a button that could hold an image in it's body.

The closest (not deprecated) to such tasks is NSRegularSquareBezelStyle in macOS

Textured styles

There are number of styles for buttons named "Textured" (i.e. NSTexturedRoundedBezelStyle, NSTexturedSquareBezelStyle). These buttons a designed to be used in "Metal" aka "Textured" style windows, and Window Frames (borders/tool bars) Thus these styles should not be used.

See Also