Difference between revisions of "Character and string types"

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(WideString)
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== AnsiChar ==
 
== AnsiChar ==
  
A variable of type '''AnsiChar''' is exactly 1 byte in size, and contains one ASCII character.
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A variable of type '''AnsiChar''', also referred to as '''char''', is exactly 1 byte in size, and contains one ASCII character.
  
 
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Revision as of 17:05, 28 December 2013

Free Pascal supports several types of characters and strings.

AnsiChar

A variable of type AnsiChar, also referred to as char, is exactly 1 byte in size, and contains one ASCII character.

a

Reference

WideChar

A variable of type WideChar, also referred to as UnicodeChar. is exactly 2 bytes in size, and contains one (part of) Unicode character in UTF-16 encoding. Note: it is impossible to encode all Unicode code points in 2 bytes. Therefore, 2 WideChars may be needed to encode a single code point.

a

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PChar

A variable of type PChar is basically a pointer to a Char type, but allows additional operations. PChars can be used to access C-style null-terminated strings, e.g. in interaction with certain OS libraries or third-party software.

a b c #0
^

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PWideChar

A variable of type PWideChar is a pointer to a WideChar variable.

a b c #0 #0
^

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String

The type string may refer to ShortString or AnsiString, depending from the {$H} switch. If the switch is off ({$H-}) then any string declaration will define a ShortString. It size will be 255 chars, if not otherwise specified. If it is on ({$H+}) string without length specifier will define an AnsiString, otherwise a ShortString with specified length.

ShortString

Short strings have a maximum length of 255 characters. The length is stored in the character at index 0.

#3 a b c

Reference

AnsiString

Ansistrings are strings that have no length limit. They are reference counted and are guaranteed to be null terminated. Internally, a variable of type AnsiString is treated as a pointer: the actual content of the string is stored on the heap, as much memory as needed to store the string content is allocated.

a b c #0
RefCount Length

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UnicodeString

Like AnsiStrings UniCodeStrings are reference counted, null-terminated arrays, but they are implemented as arrays of WideChars instead of regular Chars.

a b c #0 #0
RefCount Length

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WideString

Variables of type WideString (used to represent unicode character strings in COM applications) resemble those of type UnicodeString, but unlike them they are not reference-counted. On Windows they are allocated with a special windows function which allows them to be used for OLE automation.

a b c #0 #0
Length

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