MSEide MSEgui Howto

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Win32 Application Icon and Properties

1) Prepare the resource source files in the directory of your program:

File ”version_data.rc”:

1 VERSIONINFO FILEVERSION 4,0,3,17 PRODUCTVERSION 3,0,0,0 FILEFLAGSMASK 0 FILEOS 0x40000 FILETYPE 1 {

BLOCK ”StringFileInfo”
{
 BLOCK ”040904E4”
 {
 VALUE ”CompanyName”,”JSC TashkentP”
 VALUE ”FileDescription”,”The main program file”
 VALUE ”FileVersion”,”0.9a”
 VALUE ”InternalName”,”ARM Podpiska”
 VALUE ”LegalCopyright”,”JSC TashkentP’s property”
 VALUE ”OriginalFilename”,”podpiska.pas”
 VALUE ”ProductName”,”The program for ARM Podpiska”
 VALUE ”ProductVersion”,”0.9a”
 }
}

}

File ”icon_data.rc”:

AppIcon ICON ”app_icon.ico”

where ”app_icon.ico” is 128x128 24bit ICO image. You may use any size at your favour ( usually depends on preferrable destop resilution/size ) commonly greater or equal to 24x24 pixels.

My favorite editor to prepare such ( and any kind of image ) files is ”Embellish”.


2) From within Win-32 command shell, complile the prepared files with the supplied FPC resource compiler :

  1. windres -O res -i version_data.rc -o version_data.res
  2. windres -O res -i icon_data.rc -o icon_data.res


3) use the compiled resources in your application :

program super_puper;

{$ifdef FPC}{$mode objfpc}{$h+}{$INTERFACES CORBA}{$endif} {$ifdef FPC}

{$ifdef mswindows}
 {$apptype console}
{$endif}

{$endif} uses

{$ifdef FPC}{$ifdef linux}cthreads,{$endif}{$endif}msegui,mseforms,
main,dmmain,dmprint, dmacnt1, dmf18,dmrefs,
connsetupform,mseconsts,mseconsts_ru,mseconsts_uzcyr;

// importing the compiled resources

{$ifdef mswindows}

{$R version_data.res}
{$R icon_data.res}

{$endif}

begin

setlangconsts(’ru’);
application.createdatamodule(tdmmainmo,dmmainmo);
application.createdatamodule(tdmprintmo, dmprintmo);
application.createdatamodule(tdmacnt1mo, dmacnt1mo);
application.createdatamodule(tdmf18mo, dmf18mo);
application.createdatamodule(tdmrefsmo, dmrefsmo);
application.createform(tmainfo,mainfo);
application.run;

end.

That’s all at the moment.