Difference between revisions of "Object module"

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An '''object module''' is a compiled, [[Executable program|executable program]] which is either a set of routines to be called from another program (such as a .so file on [[Linux]] systems or a .[[DLL]] file under [[Microsoft Windows]]) or is a compiled program not designed to be run separately which will become part of another program, such as the [[Source code|source code]] of a [[Pascal]] [[Unit|unit]], a .OBJ file under Microsoft Windows and MS-DOS, or a .O file in Linux.
 
An '''object module''' is a compiled, [[Executable program|executable program]] which is either a set of routines to be called from another program (such as a .so file on [[Linux]] systems or a .[[DLL]] file under [[Microsoft Windows]]) or is a compiled program not designed to be run separately which will become part of another program, such as the [[Source code|source code]] of a [[Pascal]] [[Unit|unit]], a .OBJ file under Microsoft Windows and MS-DOS, or a .O file in Linux.
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[[Category:Glossary]]

Latest revision as of 19:41, 25 July 2015

An object module is a compiled, executable program which is either a set of routines to be called from another program (such as a .so file on Linux systems or a .DLL file under Microsoft Windows) or is a compiled program not designed to be run separately which will become part of another program, such as the source code of a Pascal unit, a .OBJ file under Microsoft Windows and MS-DOS, or a .O file in Linux.