Difference between revisions of "User:Nhollm"

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{{Warning|All of this is subject to change. Do '''NOT''' use it until its finished. For any Questions or Input write me an E-Mail. The Adress is shown on my Forum Account 'nhollm'.}}
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{{Warning|All of this is subject to change. Do '''NOT''' use it until its finished. For any Questions or Input write me an E-Mail ich@nhollm.de or write me at the forums 'nhollm'.}}
  
 
Todo:  
 
Todo:  
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To do this, we add 2 procedures to the class we specialize from TDictionary.<br>
 
To do this, we add 2 procedures to the class we specialize from TDictionary.<br>
 
The TDictionary class provides the in-build functions 'OnKeyNotify' and 'OnValueNotify'. Now we assign them to our procedures.<br>
 
The TDictionary class provides the in-build functions 'OnKeyNotify' and 'OnValueNotify'. Now we assign them to our procedures.<br>
Hint: If you update a existing value, there is no "updated"Event. Instead "removed" followed by "added" is triggered.
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(Hint: If you update a existing value, there is no "updated"Event. Instead "removed" followed by "added" is triggered.)
  
 
<syntaxhighlight lang="pascal" highlight="10,11,41,42">
 
<syntaxhighlight lang="pascal" highlight="10,11,41,42">

Revision as of 01:06, 15 May 2023

Warning-icon.png

Warning: All of this is subject to change. Do NOT use it until its finished. For any Questions or Input write me an E-Mail ich@nhollm.de or write me at the forums 'nhollm'.

Todo: Exceptions Dictionarys with Classes (TObjectDictionary)

TDictionary

TDictionary is a generic Data-Container for Key-value pairs (associative array).

It was introduced with Generics.Collections in FPC 3.2.0 (June 2020). It's part of the FPC Runtime Library and fully Delphi compatible.


Basic syntax (FPC)

{$mode objfpc}
program Example;

uses
Generics.Collections;  //import the generics-library of the RTL

type
TStringStringDictionary =  specialize TDictionary<string, string>; //specialize a new dictionary-object and set the desired data-type of key and value

var
  MyDictionary : TStringStringDictionary;
begin
  MyDictionary := TStringStringDictionary.Create;
  try
    //do stuff with your dictionary..
  finally
    MyDictionary.Free;
  end;
end.

Usage:

Add

Add Entry or update its current value (key, value)

MyDictionary.AddOrSetValue('Key1', 'Value1');

The function AddOrSetValue is recommended.
Alternatively there is the Function Add().
Add() will throw an error if the Key already exists: 'Dublicate Not Allowed in Dictionary'.
If you only want to add new Items and not overwrite them in the case they exist, take a look at TryAdd() below. It provides a feedback too.

Remove

MyDictionary.Remove('Key2');

If the Key does not exist, no Error is thrown.

Clear

MyDictionary.Clear;

Get Value

WriteLn(MyDictionary.Items['Key1']);

If the provided key does not exist, this will throw an Error: 'Dictionary Key does not Exist'. You can use 'TryGetValue' instead.

Item Count

Total number of Items in dictionary (count)

WriteLn('Items in Dictionary: ' + IntToStr(MyDictionary.Count));

Loops

//Loop Keys
for KeyStr in MyDictionary.Keys do
  WriteLn('Found key:' + KeyStr);


//Loop Values
for ValueStr in MyDictionary.Values do
  WriteLn('Found Value: ' + ValueStr);


//Loop Key-Value-Pairs
//var KeyValuePair : TStringStringDictionary.TDictionaryPair;
for KeyValuePair in MyDictionary do
  WriteLn('Found a Pair: Key:' + KeyValuePair.Key + ' Value:' + KeyValuePair.Value);

Check If Key/Value Exists

//Check if Key exists
if MyDictionary.ContainsKey('Key1') then
  WriteLn('key exists')
else
  WriteLn('key not found');


//Check if Value exists
if MyDictionary.ContainsValue('Searched value') then
  writeln('value exists')
else
  writeln('value not found');

Trying

If you want to get a feedback, use these functions. They return a boolean.
True if sucessfull, False if not. No Error is thrown, so they are a good alternative to GetValue or Add.

TryAdd

if MyDictionary.TryAdd('Key','TestValue') then
  writeln('added successfully')
else
  writeln('not sucessfull');

TryAdd does not update an existing keys value. Use AddOrSetValue instead. (Even tho there is no feedback provided)

TryGetValue

TryGetValue takes two Arguments ->(key, value) and returns a boolean.
If found, it returns True and the provided 'value' variable becomes the value.
If not found, the function returns False and the provided 'value'-variable is nil.

if MyDictionary.TryGetValue('Key', SearchedValue) then
  WriteLn('Key found. Its value is: ' + SearchedValue)
else
  WriteLn('Could not get value');

//writeln(BoolToStr(MyDictionary.TryGetValue('Key', SearchedValue)));

ToArray

Returns an Array of type 'TDictionaryPair'.

//var myArray :  array of TStringStringDictionary.TDictionaryPair;
myArray := MyDictionary.ToArray()
//WriteLn(length(myArray));
//WriteLn(myArray[0].Key)
//WriteLn(myArray[0].Value)

Event Notifications

You can set up custom Functions/Procedures which are triggered if an Key or Value got added/removed.
To do this, we add 2 procedures to the class we specialize from TDictionary.
The TDictionary class provides the in-build functions 'OnKeyNotify' and 'OnValueNotify'. Now we assign them to our procedures.
(Hint: If you update a existing value, there is no "updated"Event. Instead "removed" followed by "added" is triggered.)

{$mode objfpc}
program Example;

uses
Generics.Collections;

type
TStringStringDictionary = Class(Specialize TDictionary<String,String>)
  private
    procedure DoKeyNotify(ASender: TObject;constref AItem: ShortString; AAction: TCollectionNotification);
    procedure DoValueNotify(ASender: TObject;constref AItem: ShortString; AAction: TCollectionNotification);
  end;

procedure TStringStringDictionary.DoKeyNotify(ASender: TObject;constref AItem: ShortString; AAction: TCollectionNotification);
   begin
        //WriteLn(AAction);//can be cnRemoved or cnAdded
        if AAction = cnAdded then
           writeln('A Key got added, the Key is:', AItem)
        else if AAction = cnRemoved then
            writeln('A Key got removed, the Key was:', AItem)
   end;

procedure TStringStringDictionary.DoValueNotify(ASender: TObject;constref AItem: ShortString; AAction: TCollectionNotification);
   begin
        Writeln(AAction);//can be cnRemoved or cnAdded
        if AAction = cnAdded then
          writeln('A Value got added, the value is:', AItem)
        else if AAction = cnRemoved then
          writeln('A Value got removed, the value was:', AItem)
   end;



var
  MyDictionary : TStringStringDictionary;
  TestArr : array of TStringStringDictionary.TDictionaryPair;
begin
  MyDictionary := TStringStringDictionary.Create;

  //Event notifications:
  MyDictionary.OnKeyNotify:=@MyDictionary.DoKeyNotify;
  MyDictionary.OnValueNotify:=@MyDictionary.DoValueNotify;

  try
    MyDictionary.AddOrSetValue('Key1', 'Value1');//triggers Add Event
    MyDictionary.AddOrSetValue('Key1', 'New Value');//triggers Add and Remove Event
    MyDictionary.Remove('Key1');//triggers Remove Event
    readln();
  finally
    MyDictionary.Free;
  end;
end.


Exceptions

To handle Exceptions, import the SysUtils Library.

{$mode objfpc}
program Example;

uses
Generics.Collections,SysUtils;

type
TStringStringDictionary =  specialize TDictionary<string, string>;

var
  MyDictionary : TStringStringDictionary;
begin
  MyDictionary := TStringStringDictionary.Create;
  try

       try          
          WriteLn(MyDictionary.Items['KeyXY']); // Accessing a non exiting key 
        except

            on E: Exception do begin
               WriteLn('An exception was raised: ' + E.Message);
               WriteLn(E.ClassName);

            end;

        end;
        ReadLn();
  finally
    MyDictionary.Free;
  end;
end.

//Output: An exception was raised: Dictionary key does not exist
//EListError


Delphi

{$mode delphi}
uses generics.collections;
 
type  TStrIntDict = TDictionary<string,integer>;
 
    var
      MyDict : TStrIntDict;
    begin
      MyDict:=TStrIntDict.create;
      MyDict.AddorSetValue('foo',42);
      if MyDict.ContainsKey('foo') then
        WriteLn(MyDict['foo']);
    end.