Search results

From Free Pascal wiki
Jump to navigationJump to search

Page title matches

  • *Utilizes the Lazarus Custom Drawn Controls for implementing the LCL standard controls ===Diagram of the Custom Drawn Interface===
    7 KB (959 words) - 06:28, 8 February 2020
  • Этот движок работает. Смотрите эту страницу [[Custom Drawn Interface/Android]]
    9 KB (951 words) - 10:46, 14 May 2015
  • Go back to [[Custom Drawn Interface]] [[Category:Custom Drawn]]
    126 bytes (15 words) - 19:41, 7 May 2013
  • ...rawn-Android. Este antiguo interface se encuentra documentado en [[Android Interface]]. # Construye el conjunto de [[Lazarus Custom Drawn Controls]].
    2 KB (375 words) - 19:59, 11 July 2015
  • Go back to [[Custom Drawn Interface]] ...in Pascal using jnigraphics to draw on a Bitmap Java object which is then drawn by the minimal Java activity on a SurfaceView.
    35 KB (5,483 words) - 21:35, 8 January 2021
  • Вернуться к [[Custom Drawn Interface]] ...вать LCL-CustomDrawn-Android. Этот старый интерфейс был описан в [[Android Interface]].
    23 KB (2,610 words) - 11:11, 14 May 2015
  • Go back to [[Custom Drawn Interface]] ...in Pascal using jnigraphics to draw on a Bitmap Java object which is then drawn by the minimal Java activity on a SurfaceView.
    35 KB (4,944 words) - 21:33, 8 January 2021
  • {{Android Interface/Using the Android SDK, Emulator and Phones}} Go back to [[Custom Drawn Interface/Android]]
    7 KB (1,051 words) - 23:15, 5 January 2015
  • {{Android Interface/Using the Android SDK, Emulator and Phones}}{{AutoCategory}} Go back to [[Custom Drawn Interface/Android]]
    10 KB (416 words) - 02:11, 27 May 2019

Page text matches

  • Go back to [[Custom Drawn Interface]] [[Category:Custom Drawn]]
    126 bytes (15 words) - 19:41, 7 May 2013
  • #REDIRECT [[Custom Drawn Interface/Android]]
    44 bytes (5 words) - 06:48, 18 April 2012
  • ...ustom drawn components for Lazarus. Read more about it in [[Lazarus Custom Drawn Controls]]. ...n controls. This is major difference with with using [fpGUI] or the [fpGUI Interface]: it can't mix native and ownerdrawn (fpgui) components in one application.
    2 KB (310 words) - 00:43, 19 February 2020
  • Go back to [[Android Interface]] ...s, instead everything will be based on OpenGL ES and on the Lazarus Custom Drawn Controls, as explained in the image below.
    933 bytes (144 words) - 23:15, 5 January 2015
  • ===LCL-CustomDrawn - Implement a custom drawn TCDListView, TCDGrid and other complex controls=== The Lazarus Custom Drawn Controls contains all basic controls already, but the more complex ones are
    5 KB (718 words) - 21:12, 27 January 2017
  • *[[Custom Drawn Interface]]
    1 KB (200 words) - 21:39, 28 October 2016
  • *[[Carbon Interface/ja|Carbonインターフェイス]] *[[Qt Interface Mac/ja|MacにおけるQtインターフェイス]]
    10 KB (411 words) - 15:12, 5 November 2020
  • *Utilizes the Lazarus Custom Drawn Controls for implementing the LCL standard controls ===Diagram of the Custom Drawn Interface===
    7 KB (959 words) - 06:28, 8 February 2020
  • ...rawn-Android. Este antiguo interface se encuentra documentado en [[Android Interface]]. # Construye el conjunto de [[Lazarus Custom Drawn Controls]].
    2 KB (375 words) - 19:59, 11 July 2015
  • {{Lazarus Custom Drawn Controls}} The '''Lazarus Custom Drawn Controls''' are a set of controls equivalent to the standard Lazarus contro
    10 KB (1,303 words) - 22:23, 8 February 2024
  • *[[Custom Drawn Interface/fr]]
    1 KB (211 words) - 21:38, 28 October 2016
  • Этот движок работает. Смотрите эту страницу [[Custom Drawn Interface/Android]]
    9 KB (951 words) - 10:46, 14 May 2015
  • LazDeviceAPIs is a LCL unit which offers an interface to various hardware devices, such as the accelerometer, GPS positioning, SM *[[Custom Drawn Interface/Android]]
    3 KB (324 words) - 01:48, 19 February 2020
  • {{Android Interface/Using the Android SDK, Emulator and Phones}} Go back to [[Custom Drawn Interface/Android]]
    7 KB (1,051 words) - 23:15, 5 January 2015
  • *[[Custom Drawn Interface/Android]]
    3 KB (102 words) - 01:49, 19 February 2020
  • {{Lazarus Custom Drawn Controls}} '''Lazarus Custom Drawn Controls''' это набор элементов управления, эк
    16 KB (409 words) - 00:41, 19 February 2020
  • {{Android Interface/Using the Android SDK, Emulator and Phones}}{{AutoCategory}} Go back to [[Custom Drawn Interface/Android]]
    10 KB (416 words) - 02:11, 27 May 2019
  • * [[Windows CE Interface]] ...azarus port for Android is under construction. Read more in [[Custom Drawn Interface/Android]]
    10 KB (1,394 words) - 17:34, 22 December 2013
  • However, Cocoa button Type is different. (It's required for the button to be drawn differently when "pressed".) | This is not an actual control button, it's LCL-drawn button.
    9 KB (1,374 words) - 09:41, 26 August 2020
  • ...ng-with-lazarus.html Android Programming with Lazarus through Custom Drawn Interface]
    9 KB (1,261 words) - 12:24, 28 January 2016

View (previous 20 | next 20) (20 | 50 | 100 | 250 | 500)