Label
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The label
keyword is used for declaration of labels (markers for unconditional jumps using goto
keyword) used further in the unit/program.
A label
section is also required for jump targets in asm
-blocks.
program sumExample(input, output, stderr);
{ iteratively calculates the sum over first n integers }
function iterativeSumFirstNIntegers(const n: longword): qword;
{$ifdef CPUX86_64} // ============= optimized implementation
// assembler modifier appended to routine declaration
assembler;
// you have to familiarize the compiler with symbols
// which are meant to be jump targets
{$goto on}
label
isfni_iterate;
{$asmMode intel}
asm
xor rax, rax // rax := 0
// ecx is used as counter by loop instruction
mov ecx, n // ecx := n
isfni_iterate:
add rax, qword(ecx) // rax := rax + ecx
loop isfni_iterate // dec(ecx)
// if ecx <> 0 then goto isfni_iterate
// the @result macro represents the functions return value
mov @result, rax // result := rax
// note, a list of modified registers (here ['rax', 'ecx'])
// is ignored for pure assembler routines
end;
{$else} // ========================== default implementation
var
i: longword;
x: qword;
begin
x := 0; // mov rax, 0
for i := n downto 1 do // mov ecx, n
begin
x := x + i; // add rax, ecx
end; // loop isfni_iterate
iterativeSumFirstNIntegers := x; // mov @result, rax
end;
{$endif}
// M A I N =================================================
var
n: longword;
begin
readLn(n);
writeLn(iterativeSumFirstNIntegers(n));
end.
Of course in a production program, you would use an algorithm applying the formula sum := (n * (n + 1)) div 2
(“Gaussian sum formula”).