Difference between revisions of "object-oriented programming"
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{{object-oriented programming}} | {{object-oriented programming}} | ||
− | An object-oriented programming (OOP) is a programming method to write programs using "object" to represent data and [[Method|methods]]. The object can, upon request, perform the functions that are known as methods. The object stores data in its internal [[Variable|variables]]. The [[Class|<syntaxhighlight lang="pascal" | + | An object-oriented programming (OOP) is a programming method to write programs using "object" to represent data and [[Method|methods]]. The object can, upon request, perform the functions that are known as methods. The object stores data in its internal [[Variable|variables]]. The [[Class|<syntaxhighlight lang="pascal" inline> class</syntaxhighlight>]] defines the common features of certain objects. |
The inheritance allows you to make new class definitions based on old definitions | The inheritance allows you to make new class definitions based on old definitions | ||
− | (see more about using the [[Reserved word|reserved word]] [[Inherited|<syntaxhighlight lang="pascal" | + | (see more about using the [[Reserved word|reserved word]] [[Inherited|<syntaxhighlight lang="pascal" inline>inherited</syntaxhighlight>]]). |
− | A [[Constructor|<syntaxhighlight lang="pascal" | + | A [[Constructor|<syntaxhighlight lang="pascal" inline>constructor</syntaxhighlight>]] is a method called object creation. |
− | A [[Destructor|<syntaxhighlight lang="pascal" | + | A [[Destructor|<syntaxhighlight lang="pascal" inline>destructor</syntaxhighlight>]] is called when the object is destroyed. |
Latest revision as of 17:26, 6 August 2022
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An object-oriented programming (OOP) is a programming method to write programs using "object" to represent data and methods. The object can, upon request, perform the functions that are known as methods. The object stores data in its internal variables. The class
defines the common features of certain objects.
The inheritance allows you to make new class definitions based on old definitions
(see more about using the reserved word inherited
).
A constructor
is a method called object creation.
A destructor
is called when the object is destroyed.