Difference between revisions of "Lazarus Documentation/id"
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==Tutorial Lazarus dan Pascal== | ==Tutorial Lazarus dan Pascal== | ||
− | *[[Overview of Free Pascal and Lazarus|Tinjauan Free Pascal dan Lazarus]] - Diskusi singkat atas hal-hal yang bisa anda kembangan dengan piranti keperluan-umum ini. | + | *[[Overview of Free Pascal and Lazarus/id|Tinjauan Free Pascal dan Lazarus]] - Diskusi singkat atas hal-hal yang bisa anda kembangan dengan piranti keperluan-umum ini. |
*[[Lazarus Tutorial|Tutorial Lazarus]] - Tutorial untuk pemula dan penjelasan terinci dari Lazarus IDE. | *[[Lazarus Tutorial|Tutorial Lazarus]] - Tutorial untuk pemula dan penjelasan terinci dari Lazarus IDE. | ||
*[[Lazarus IDE Tools|Piranti IDE Lazarus]] - Tutuorial tingkat menengah mengenai pelengkapan kode dan piranti IDE laninnya. | *[[Lazarus IDE Tools|Piranti IDE Lazarus]] - Tutuorial tingkat menengah mengenai pelengkapan kode dan piranti IDE laninnya. |
Revision as of 19:56, 29 September 2007
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Tutorial Lazarus dan Pascal
- Tinjauan Free Pascal dan Lazarus - Diskusi singkat atas hal-hal yang bisa anda kembangan dengan piranti keperluan-umum ini.
- Tutorial Lazarus - Tutorial untuk pemula dan penjelasan terinci dari Lazarus IDE.
- Piranti IDE Lazarus - Tutuorial tingkat menengah mengenai pelengkapan kode dan piranti IDE laninnya.
- Turorial Database Lazarus - Pengenalan terhadap penggunaan Lazarus dengan databases.
- Mengembangkan dengan Grafik - Beberapa contoh dasar pada pemrograman grafis.
- Pascal Tutorial - Tao Yue's Pascal Tutorial (ditulis ulang dengan ijin).
- TXMLPropStorage - Menggunakan TXMLPropStorage untuk menyimpan preferensi.
- Menjalankan Program Eksternal - Tutorial pendek yang menampilkan bagaimana untuk menjalankan program eksternal dari dalam program anda.
- Akses Hardware - Bagaimana untuk mengakses hardware, seperti kartu ISA, PCI cards, parallel dan port serial serta periferal USB.
- Jaringan - Tutorial mengenai protokol TCP/IP, membuat program jaringan aman, WebServices, dll.
- Tutorial XML - Menulis dan membaca file XML
- Tutorial Aplikasi Multithread - Bagaimana untuk menulis aplikasi multithreaded menggunakan Free Pascal dan Lazarus
- Komponen Stream - Bagaimana untuk menulis komponen untuk stream dan membaca/menulis komponen dari stream
- Tutorial OpenGL - Bagaimana untuk menggunakan GLUT dalam Lazarus
- Membuat penyatuan librari C - Bagaimana untuk mengubah file header C (.h) ke unit pascal
- Librari Lazarus/FPC - Bagaimana untuk membuat librari dinamis (.so, .dll, .dynlib) dan bagaimana menggunakannya
- Terjemahan / i18n / lokalisasi untuk program - Bagaimana untuk menyediakan program dan paket anda terlokalisasi
Bimbingan Pengguna Lazarus
- Faq Lazarus - Informasi umum mengenai Lazarus dan specifik untuk pengguna Linux dan Windows.
- Faq DB Lazarus - FAQ mengenai database dalam Lazarus.
- Database dalam Lazarus - Tinjauan menggunakan databases dalam Lazarus
- Contoh Kode - Contoh kode yang bekerja untu Lazarus.
- Wishlist/Wanted Features - Fitur yang ingin anda lihat dalam Lazarus
- Bagaimana saya membuat laporan bug - Anda berpikir menemukan bug dalam Lazarus, bagaimana anda bisa melaporkannya?
Instalasi
- Menginstalasi - Bimbingan instalasi
- Memulai Lazarus - Instruksi bagaimana untuk men-download Lazarus versi rilis atau SVN
- Tips Pemrograman OS X - Instalasi Lazarus, piranti berguna, perintah Unix, dan banyak lagi...
IDE
- IDE tricks - Tips, tricks and hidden features
- Lazarus IDE - The IDE windows
- Lazarus Packages - A guide for creating a package under Lazarus
- Install Packages - A small guide to install packages
- Extending the IDE - How to add functionality to the Lazarus IDE
- Adding Kylix Help - How to use the Borland Help files within the IDE editor.
LCL
- LCL documentation - On line help for LCL (work in progress).
- Main Loop Hooks - How to handle multiple event sources
- Asynchronous Calls - How to queue methods for later execution
- File size and smartlinking - How to smartlink applications and create smaller executables.
- Accessing the Interfaces directly - Example how to access the LCL widgetsets
- Add Help to Your Application - How to create a Online Help for your application
- Anchor Sides - Description of Anchor Sides Feature
- LCL Tips - Tips and tricks
- LCL Defines - Choosing the right options to recompile LCL
Mengembangkan
- The Power of Proper Planning and Practices - common-sense programming best practices for the Free Pascal and Lazarus developer
- Multiplatform Programming Guide - How to develop cross-platform applications and how to port from one platform to another
- Using Pascal Libraries with .NET and Mono - yes, you can use your Free Pascal code with .NET and Mono
- Deploying Your Application - How to create an installer for your application
- Cross compiling - Creating executables of one platform, on another.
- Remote Debugging - How to debug your Lazarus application from another machine.
- Application Icon - Setting the application icon
Piranti
- Lazarus Documentation Editor - Using "lazde" to create documentation
- LazDoc - An integrated editor for documentation files
- lazbuild - Compiling projects and packages without the IDE
Berasal dari Delphi
- Lazarus Components - Comparison between Lazarus and Turbo Delphi components
- Lazarus For Delphi Users - For Delphi users who are getting started with Lazarus
- Code Conversion Guide - How to convert existing code and components from Delphi and Kylix
The Lazarus Developer Guides
- How To Help Developing Lazarus - A guide to help newbies start improving Lazarus
- Version Numbering - Explanation of the different version numbers of Lazarus
- Creating a Patch - A guide to making a patch with changes made to Lazarus
- Creating a Backtrace with GDB - A guide to making a backtrace to help you debug a program
- Nomenclature - Guide to choose a name for a new method or property
- Design Guide Lines - A guide about how to procede when changing Lazarus Source Code.
- GUI design - Notes on guidelines when designing the lazarus GUI
- Roadmap - An idea of the current status of the various parts of Lazarus
- Road To 1.0 - What needs to be done for Lazarus 1.0
- Detailed Lazarus 0.9.24 todo - A check list for the Lazarus 0.9.24 release
- Moderating the bug tracker - Guidelines for lazarus developers and moderators for using the bug tracker.
- Codetools - How the codetools are integrated into the IDE
- Creating IDE Help - How to extend the IDE documentation
- Unit not found - How to find units - How to setup the IDE and source files
- Bounties - Need a particular new feature soon? Set a price here.
LCL - Lazarus component library
- LCL Messages - Guide related to LCL Messages
- LCL Internals - Some info about the inner workings of the LCL
- LCL Key Handling - Help! A key press, what now?
- LCL Internals - Resizing, Moving - How the LCL communicates with the LCL interface to resize, move controls
- LCL Unicode Support - Road to Unicode enabled Lazarus
- LCL Documentation Roadmap - Which units have to be documented
Interfaces
- GTK2 Interface - The gtk2 for Unixes, Mac OS X, Windows
- Carbon Interface - The Carbon Interface for Mac OS X
- Qt Interface - The Qt 4 Interface for Unixes, Mac OS X and linux-based PDAs
- Windows CE Interface - For Pocket PC and Smartphones
- fpGUI Interface - A widgetset completely written in Object Pascal
Translations
- Getting translation strings right A few notes for programmers on how to create and use translateable strings in your application. Quickly discusses general things about creating strings, offers a few hints on implementation issues and points out some things to consider when using English as base language in particular.
- Localization Notes:
- German - Notes and guidelines for translating the Lazarus IDE to German, including a small dictionary to look up often used translations.
- Portuguese-Brazilian - Small dictionary containing common translations of terms used in the Lazarus IDE for the Portuguese-Brazilian translation.
- Add language bar explains how you can add a list of translations to the top of a wiki page.
Additional Components Documentation
- Pascal Script and Pascal Script Examples - How to use the pascal script components in Lazarus
- OpenGL - How to use OpenGL in Lazarus
Free Pascal Compiler Documentation
In addition to this site, the latest version of the documentation can also be found online and in a variety of downloadable formats on the main Free Pascal Compiler site. There is now also a WiKi site for FreePascal [1] very similar in style to this one, to allow developers to submit documentation in addition to the official FPC documents below.
- User's guide
- Programmer's guide
- Reference guide for the system unit, and supported Pascal constructs
- Run-Time Library reference manual
- Free Component Library reference manual
- Free Pascal documentation tool manual
- Build messages
Blogs
- Adventures of a Newbie - A blog of a newbie getting started with some tutorial information in a running log.
- On the road with Lazarus/Freepascal - A blog dedicated to register my experiences while programming with Lazarus and Freepascal (by Luiz Américo)
- Porting to Lazarus - This blog describes the porting of a medium-sized application (~100 kloc) from D7 with CLX to Lazarus (by Alexsander da Rosa)
- Living Lazarus - One mans exploration into the possibilities of an open source RAD (by Wibblytim).
- Bee.ography just (another) Bee’s buzz!
Websites
- swainbrain pascal wiki - unique free pascal tutorials and info swainbrain