Difference between revisions of "Lazarus Documentation"

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==Lazarus and Pascal Tutorials==
 
==Lazarus and Pascal Tutorials==
 
*[[Overview of Free Pascal and Lazarus]] - A brief discussion of kinds of things you can develop with these general-purpose tools.
 
*[[Overview of Free Pascal and Lazarus]] - A brief discussion of kinds of things you can develop with these general-purpose tools.
 
 
*[[Lazarus Tutorial]] - A tutorial for beginners and a detailed description of the Lazarus IDE.
 
*[[Lazarus Tutorial]] - A tutorial for beginners and a detailed description of the Lazarus IDE.
 
 
*[[Lazarus IDE Tools]] - An intermediate level tutorial about code completion and other IDE tools.
 
*[[Lazarus IDE Tools]] - An intermediate level tutorial about code completion and other IDE tools.
 
 
*[[Lazarus Database Tutorial]] - An introduction to using Lazarus with databases.
 
*[[Lazarus Database Tutorial]] - An introduction to using Lazarus with databases.
 
 
*[[Developing with Graphics]] - Some basic examples on graphic programming.
 
*[[Developing with Graphics]] - Some basic examples on graphic programming.
 
 
*[[Pascal Tutorial]] - [http://www.taoyue.com/ Tao Yue's] [http://www.taoyue.com/tutorials/pascal/ Pascal Tutorial]  (reposted with permission).
 
*[[Pascal Tutorial]] - [http://www.taoyue.com/ Tao Yue's] [http://www.taoyue.com/tutorials/pascal/ Pascal Tutorial]  (reposted with permission).
 
*[[TXMLPropStorage]] - Using TXMLPropStorage to save user prefferences.
 
*[[TXMLPropStorage]] - Using TXMLPropStorage to save user prefferences.
 
 
*[[Executing External Programs]] - A short tutorial showing how to run external programs from inside your program.
 
*[[Executing External Programs]] - A short tutorial showing how to run external programs from inside your program.
 
 
*[[Hardware Access]] - How to access hardware devices, such as ISA cards, PCI cards, parallel and serial ports and USB devices.
 
*[[Hardware Access]] - How to access hardware devices, such as ISA cards, PCI cards, parallel and serial ports and USB devices.
 
 
*[[Networking]] - Tutorials about XML, TCP/IP protocol, creating secure network programs, WebServices, etc.
 
*[[Networking]] - Tutorials about XML, TCP/IP protocol, creating secure network programs, WebServices, etc.
 
 
*[[Multithreaded Application Tutorial]] - How to write multithreaded applications using Free Pascal and Lazarus
 
*[[Multithreaded Application Tutorial]] - How to write multithreaded applications using Free Pascal and Lazarus
 
 
*[[Streaming components]] - How to write components to streams and read/create components from streams
 
*[[Streaming components]] - How to write components to streams and read/create components from streams
  

Revision as of 13:46, 13 March 2006

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Lazarus and Pascal Tutorials

The Lazarus User Guides

The Lazarus Developer Guides

LCL - Lazarus component library

Lazarus tools

Interfaces

Translations

  • Getting translation strings right A few notes for programmers on how to create and use translateable strings in your application. Quickly discusses general things about creating strings, offers a few hints on implementation issues and points out some things to consider when using English as base language in particular.
  • Localization Notes:
  • German - Notes and guidelines for translating the Lazarus IDE to German, including a small dictionary to look up often used translations.
  • Portuguese-Brazilian - Small dictionary containing common translations of terms used in the Lazarus IDE for the Portuguese-Brazilian translation.
  • Add language bar explains how you can add a list of translations to the top of a wiki page.

Code Conversion Guides

IDE Documentation

  • Getting Lazarus - Instructions on how to download a released or SVN version of Lazarus

Additional Components Documentation

Free Pascal Compiler Documentation

In addition to this site, the latest version of the documentation can also be found online and in a variety of downloadable formats on the main Free Pascal Compiler site. There is now also a WiKi site for FreePascal [1] very similar in style to this one, to allow developers to submit documentation in addition to the official FPC documents below.